NXT12
A fitness planning and accountability application built around structured 12-week cycles, helping turn long-term goals into a clear day-to-day plan.
We build software, applications, and hardware around problems we understand, ideas we want to explore, and products we think should exist.
Xandyr's long-term focus is developing products we own, operate, improve, and grow over time.
That gives us the freedom to stay close to users, make deliberate product decisions, and build around usefulness instead of billable hours.
The projects below are real work in progress. Their status is intentionally clear because we would rather show what we are actually building than pretend unfinished products have already launched.
From personal productivity to modern BBS software, these projects reflect the kind of software we want Xandyr to be known for building.
A fitness planning and accountability application built around structured 12-week cycles, helping turn long-term goals into a clear day-to-day plan.
A modern multi-user bulletin board system built in C# and .NET, bringing the character of classic BBS computing into a contemporary, extensible platform.
A persistent ANSI multiplayer world built for the SnowCrash platform, combining BBS-era presentation with an evolving shared game world.
Small-run hardware projects give us another place to solve practical problems, experiment, and build things we genuinely want to use.
A custom serviceable carrier-board design for original PlayStation modification hardware, developed with replaceability, clean installation, and retro-hardware experimentation in mind.
We want a clear reason for a product to exist before we worry about feature volume.
A product has to make sense to the person using it, not only the person who built it.
Security, privacy, and sensible data handling are part of the product, not paperwork afterward.
Ship, learn, improve, and let real use shape what comes next.